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General Lore ()
#1 Copy

Will Wight

Razael, the Wolf

The Way protects, but it also strengthens. The Wolves are the Abidan combat division, and each of them commands formidable destructive potential. While most other divisions are filled up by Abidan from Sanctum and the other core worlds--and thus essentially born into the Abidan--the Wolves pride themselves on taking "wild" recruits.

Most Wolves were renowned warriors in their original worlds, and they carry those powers with them into battle.

As Gadrael is the Court's shield, Razael is their sword. She is the unstoppable force, the heavy artillery unleashed against the greatest of the Abidan's enemies.

Before the rise of Ozriel, it fell to the office of Razael to destroy worlds as completely as possible. Razael therefore considers herself something of a rival to the Reaper.

Ozriel does not return the sentiment.

Cradle ()
#2 Copy

Questioner

What's life like for the average person in Sanctum? Are they living it up in a post scarcity universe, or are they still doing the 9 to 5 grind?

Will Wight

People in Sanctum have their basic needs met in a peaceful, prosperous world, but their society is engineered so that everyone has the opportunity to play a part. The Abidan see people as a valuable resource, so they've done their best to make sure that everyone has the opportunity to provide a benefit to society.

Some people choose not to, of course. And some people hate doing what they're best at, but they do it anyway. People are people.

General Lore ()
#3 Copy

Will Wight

Darandiel, the Ghost

Just as the other Judges supervise the life and health of a world, someone must oversee the process of universal death and rebirth. The Ghosts watch over the broken fragments of worlds, guiding the development of new Iterations and protecting them from malign influence during the vulnerable cycle of destruction and creation.

As Hounds tap into the power of Fate and Titans into the power of protection, Ghosts manipulate the force that binds existence to the Way: conscious will. This is an esoteric power that, depending on the situation, can be either overwhelmingly powerful or totally useless.

Darandiel is rarely seen in Sanctum, the headquarters of the Abidan. She and her Ghosts spend most of their time beyond the Iterations, shepherding the birth of new worlds and defending old ones from the chaos of the void.

Cradle ()
#4 Copy

Questioner

What happens if you try to Awaken a weapon from Cradle? I don't recall if anyone has asked this before, but can someone use the powers of one world in another world? What about learning a power from a different world than the one you're on?

Will Wight

Yes, you can mix-and-match magic systems.

I’m trying to decide which world they’ll go to after Cradle. Initially I was planning on it being an in-between world called Threshold, which would have been a melting pot of all the Sector 11 magic systems, but those plans have subtly morphed over time.

Now Sanctum might end up being that melting pot.

Cradle ()
#5 Copy

Questioner

What do Judges do when they retire?

Will Wight

That depends on the Judge. Many of them do drift into the shallow void, knitting fragments together into miniature Territory-like lesser worlds. So effectively yeah, they can take up world-knitting. Others return to their original worlds and live like gods; they may have given up their Mantle and weapon, but they're still extremely powerful beings. Most of them go to live in Sanctum, the home world of the Abidan. They take up advisory positions in the Abidan organization, though they're not allowed to wield any authority.